Name |
Missions |
Players |
Description |
Armins and Bastis First Campaign |
6 |
2 |
It is a two player campaign with good chances to actually play all the missions (before someone runs out of cash)
Difficulty: Depends on Opponent
Type Of Scenerio: Versus
Created By: Armins and Bastis
|
Beware 2/9/98 |
10 |
2 |
This one is written by my girlfriend who thinks that there are too few 2 players co-op
campaigns out there. There is no special background or theme, just a set of missions with
a twist in the last one.
Difficulty: Easy/Medium
Created By: Nonnie Pruengna |
Bitovnja |
7 |
3-4 |
This campaign takes place somewhere on the Balkan where mercenaries like have a lot of
work to do. It starts in the jungle, leads you through villages and suburbs and finally
reaches Bitovnja where you and your network pals meet total carnage.
Difficulty: Depends on Opponent
Created By: Patrick Weber |
Capture The Flag |
6 |
2 |
The objective is to capture the other teams flag (briefcase, photo etc). There are six maps, all specially made for the purpose. The
tactical element here is how to defend your own flag while at the same time trying to capture your opponents. Remember, all maps are designed so that defending is easier than attacking.
Difficulty: Depends on Opponent
Special Rules: You may not pick up your own flag for safekeeping.
Created By: Niklas
|
Crackwar |
11 Read Me |
2 |
This is a 2 player satruggle for dominace over the distribution of crack throughput the streets of an urban scene. It is a competitive 11 scenario campaign.
Difficulty: Depends on Opponent
Starting Funds: $15,000
Created By: Clifford "Sitting Duck" Roberson
|
The Drug Wars |
40 Read Me |
1-2(co-op) |
A group of missions that opposes a powerful drug cartel. The
campaign has intermission scenarios, "bunker-wars" as in-between drug
war campaigns (you'll see what I mean..) and is designed to be a two
player cooperative campaign.
Difficulty: Easy/Hard
Type of Scenario: CO-OP
Created By: Paul Wong Sung Weng
|
KS_Co-Op |
5 |
2 |
5 Loosly related scenarios designed for 2-layer co-op.
Difficulty: Average
Type of Scenario: Co-Op
Created By: Keith Sellars
|
Lsdcamp |
10 Read Me |
2 |
New Confederacy takes on Neo-union in a single/coop campaign.
Difficulty: Easy/Medium
Type of Scenario: CO-OP
Created By: Stephen D. Lowe
|
Nukes |
6 |
1-3 |
The United Nations has learned of the development of a nuclear capable terrorist
threat. They have hired you to exliminate the problem for them.
Difficulty: Medium to Hard
Staring Funds: $25,000
Tile Sets Used: 8, 9, 12, 14, 16, 17
Created By: Mark "Frion" Emiley (Everyong who wants to send in a post look at the readme file sent in by Mark...I think I am going to cry because I am so happy. - ed.) |
P.O.W.S |
6 Read Me |
2 co-op |
This is a six scenario campaign where you locate and then attempt to help rescue priosners of war in an Asian theme.
Difficulty: Not Rated
Starting Funds: $17,000
Created By: Clifford "Sitting Duck" Roberson
|
The Senator Campaign |
2 |
2 co-op |
My first and only campaign ever made with some excellent level designs. Originally
was three levels, but the third didn't make the cut.
Difficulty: Depends On Opponent
Tileset: Urban
Created By: Leonard Pak
|